New update (v0.1.1)
Spook 'Em » Devlog
Thanks to everyone who played Spook 'Em and gave feedback!
Post-jam I've been able to go back and address some of the bugs and issues. Updates include:
- Support for holding the Z key down (instead of just pressing it once) to hide. It is still a toggle, but it won't rapidly flash from hidden/non-hidden states if you hold down the Z key.
- More forgiving jumping. There is now a grace period of a few frames when you leave a platform when you can still jump. Should make platforming less frustrating.
- A fix to the camera reset when you die before reaching the first checkpoint. Will no longer place camera halfway off the edge of the world.
Spook 'Em
A candy collecting platformer adventure
Status | Released |
Author | politemonster |
Genre | Platformer |
Tags | 2D, 8-Bit, Ghosts, PICO-8, Pixel Art |
Languages | English |
More posts
- Fixed enemy player detection (v0.1.3)Nov 22, 2018
- Updated controls (v.0.1.2)Nov 07, 2018
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